Computer Toys

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I’m going to say up front that I can be sloppy with terminology. I re-define words mid-argument and occasionally use words as their antonyms. It should therefore come to no surprise that, on a blog almost entirely focused on computer games, I use the term “computer games” with a bit of latitude.

There is a real and useful distinction between games and toys, and I intend to ignore it. The term “game” is used to denote an activity with a clear win condition. A toy is just something you play with. One could hardly call Minecraft a game; It’s more of a toy really. Yet, no one refers to Minecraft as a “computer toy”. That makes it sound like a pink plastic fake laptop that plays children’s songs when you press any one of the six oversize keys. But, “computer toys” (like Minecraft) are important, and employ many of the same design principles as games. So, throughout this website, I’ll be using the term “game” in all its permutations (computer game, game design, etc) to refer both to computerized games, and computerized toys.

Please forgive me.

This entry was posted in Games (we recommend), Meta by dudecon. Bookmark the permalink.

About dudecon

I'm a Christian, one of the "crazy fundamentalist" ones perhaps, depending on what language you speak. As an engineer by trade, and an artist, computer wizard, and musician in the off hours, I keep pretty busy. Plus I'm married with kids. Life is good, even when it is hard. People tell me that I think too much, but I can't think of how that's a bad thing. People also tell me I'm scary. Occasionally they tell me to stop singing so loudly. If you really want to contact me, you can try e-mailing dudecon on my old fashioned Hotmail account. Or tweet dudecon on twitter. Or come to my house some time. I'm sure you can find me if you keep trying.

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