If the AI is better at this game than I am, why don’t I just let the AI play on my team? Oh, right, because it’s supposed to be “fun” to do this myself. The thing is, I’d love to delegate stuff to the computer. Maybe not everything, but, well, here are some examples.
Minecraft: All about mining and crafting right? Okay, so I know the computer can do pathfinding (the mobs do it) so why can’t I just tell my character to “go home”? I know the computer can do combat too, so I should be able to tell my character to “go fight”. This is super easy stuff, why doesn’t the game help me out? The AI exists, all I want is access to it. I want my character to be at least as smart as the zombies. But no, it’s all manual. Continue reading →
Dwarf Fortress is an amazing game. When I first began playing, it fulfilled many long-nascent desires (desires later scratched in a different way by Minecraft). After a while, I grew tired of its idiosyncratic foibles (and I discovered Minecraft). Here are my thoughts. Keep in mind that DF is still in development, and could use your support. Consider downloading the game and donating a meal or two worth of cash to the talented Tarn Adams.
What DF does right:
The interface is really dense. Sure, when you first look at it it appears that the Quadratic Formula exploded but after a while it grows on you. The interface exposes a ton of information that would normally remain hidden in sub-menus. The keystroke oriented input also makes it easy to automate tasks. A whole set of AutoHotkey scripts are available, which would be impossible if not for the input oriented interface. Continue reading →