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Hey all, I’m Dru. I’m a father, an engineer, and an all-around nerd. I play role playing games on computers and around tables and enjoy reading and writing good and terrible sci-fi, respectively. Among the things that may be relevant to know about me is that I tend think way too much about a lot of things. So, naturally, I’ve applied principles from rocket science, engineering, and economics to the implications of starship design and power generation in Star Wars.
In general, most of the numbers that I present here are induced from data presented by Brian Young in his Turbolaser Commentaries. I’ve assumed the Star Destroyer (and similarly classed ships) to be a baseline for median power generation technology, as they are a mass-produced technology and the books and movies present examples both more and less powerful with consistency. Another point of clarification: the numbers I present are “big order of magnitude” numbers. Densities are calculated based on order of magnitude power and order of magnitude volumes, which in turn are calculated from order of magnitude data or length, etc.
A Star Destroyer maintains a power density on the order of petawatts per cubic meter. For comparison: Star Trek: The Next Generation presents the Enterprise-D around gigawatts per cubic meter, modern tanks and sports cars generate a few kilowatts per cubic meter, and the average human body generates about 27 watts per cubic meter. Continue reading →